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GoldenEye 007
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GoldenEye 007

Our Price: $199.98
*Shipping:$4.99
SKU:

9005173

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Description:

Instruction Booklet Only!

Product Details:
Product Length: 7.0 inches
Product Width: 4.5 inches
Product Height: 0.05 inches
Product Weight: 0.31 pounds
Package Length: 4.5 inches
Package Width: 3.0 inches
Package Height: 0.8 inches
Package Weight: 0.3 pounds
Release Date: August 25, 1997
Average Customer Rating: based on 371 reviews
Game Information:
Platform: Nintendo 64
Media: Game Cartridge
Item Quantity: 1
Customer Reviews:
Average Customer Review: 5.0 ( 371 customer reviews )
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Most Helpful Customer Reviews

46 of 49 found the following review helpful:

5best corridor shooter everApr 12, 2000
By jasenao
Without a doubt, Goldeneye 007 is the best corridor shooter I've ever played and one of the best games I've ever played period. The graphics, sound, control, fun factor, and replay value are all awesome to say the least. Even when you get right up against a wall, there's no sign of pixelization. The weapon selection and options to use are the best ever seen in a corridor shooter. The one player game is challenging, but not impossible. But where Goldeneye 007 really shines is the multiplayer mode. It can't be beat by any other game. You can play up to 4 players at a time and hunt each other down and see who has the better aim. There are tons of weapons to choose from under Options to use in multiplayer. You can choose lasers, timed mines, golden guns which will kill the others in just one shot, and my personal favorite, proximity mines that you throw anywhere on the level and when anybody (including yourself) gets close to them, they will blow them to pieces. However, that's not even half of the weapons there are to choose from. There are also most of the main characters from the movie that you can select during the game. This game doesn't have ANY weaknesses. This is one of the best games that anybody could buy whether you liked the movie or not.

51 of 56 found the following review helpful:

5A complete revolutionSep 03, 2003
By Michael Kluge
This is the one game that I would play day in and day out, for more than a year. The one game where I discovered something new almost every time I played. It was the one game which brought me and my friends together religiously at least 3 or 4 times a week. Somehow it just wouldn't die, no matter how hard we tried.

At first, it just seemed so standard and bland. Playing muliplayer for the first time, I had problems finding guns and felt confused and bored running through the Temple level. soon, somehow, something clicked, and me and my friends ended up playing it for about 4 hours straight. Towards the end of that introductory marathon Goldeneye session, we took our first stride out of the standard Deathmatch restriction- increasing my character's health to its highest limit and my friends fighting against me. Thus we coined the "God" mode, and we played this variant to death in the coming months.

It didn't end there. We had fests where we would do nothing but attack each other with punches. We bought a bunch of video cable and conected three televisions together to form a sort of splitscreen, LAN-type mode, covering up other player's screens so we wouldn't know where the other players were. We playedthe Team mode constantly, refining our knowledge of the levels and our marksmanship. Fed up with auto-aiming, we turned it off and further honed our skills. I began to be able to play the Complex level in my sleep. Proximity mines soon became an addiction. We pushed the game to its limits, learning that we could move the ammo boxes, shields, and guns around by shooting them, thus reworking their positions and creating large stockpiles in team games. We began to use Gameshark to unlock multiplayer maps that weren't intended for the final version, as well as increasing the limits on two and three player maps to four players. We discovered a code that turned one player invisible, and proceeded to do hunter-hunted scenarios over splitscreen.

Basically, it was the first game to really show limitless possibilities. It was a revolution for first-person shooters, and so many have overlooked this fact. It was the first to have targeting of individual body parts, over 20 weapons to choose from, realistic glass, shooting out of lights, and bullet holes, and for its time fairly revolutionary AI. All in all, it was an experience that defined video games for me, and few if any have matched it with a similar addictive experience.

25 of 27 found the following review helpful:

5Possibly the best N64 game ever createdMar 08, 2000

The biggest reason this game deserves 5 stars is its repeat-playability. It takes much time to beat all the levels in each Agent mode, and you must work to get the two bonus levels. Also, you must work to get each cheat as well. Instead of pressing a few buttons to get a cheat, you must beat certain levels in a certain amount of time. Even after you've beaten everything, and you're tired of the One-Player Missions, you can have a blast with the multiplayer battle! You can play with up to 3 of your friends and battle each other in different unique stages and different battle modes. I've been playing the multiplayer with my friends for 3 years and haven't gotten tired of it one bit. You won't want to put this game away, EVER! Even if you aren't a fan of first-person shooters.

10 of 11 found the following review helpful:

5GoldenEye 007Jan 05, 2000

This game is amazing. It has great graphics, great sound, EXCELLENT multiplayer, a great lasting appeal, and a great single player mode? What more could you ask for? Only one thought comes to mind...a two-four play co-op mode. There are many levels in this magnificent game, ranging from a snowy tundra in Severnaya, to a tropical jungle in Cuba. I played this game before I saw the movie, and when I finally did see the movie, I knew what would happen because the game follows extremely close to the movie. I could actually name the levels from the game while watching the movie. The graphics are outstanding and the frameate is great (unless you have many "bad guys" in the room at one time). One bad thing is that once you shoot someone, you will see their dying sequence then their body will dissappear. This can be good though, especially when you are using cheats and kill many people, you wouldn't want to see all of those bodies on the floor, would you? It would get too cluttered. This was the very first game I purchased for my N64. I still play it today, not bored one bit. GoldenEye in my opinion, and many others, is the best game on ANY game system. You cannot go wrong with this game. Oh and to all of those weird people who don't like GoldenEye...you need to get your head checked out or something. I recommend this game to ANYONE.

5 of 5 found the following review helpful:

5My opinion: Seriosly, best game ever.Nov 16, 1999

Wow. I'm 16. I LOVE this game. it's a couple years old, and my friends and I still play this game every week, tournaments with 3 Tv's and more at a time. Wow. great level of difficulties, easy to very hard... it'll challenge the best of players, and there's somethin for the youngins too. Get it, and get it now. Wow, whatta game.

See all 371 customer reviews on Amazon.com

 
 
 
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